Rain drops
134 DROPS · $6,016 PAID OUT
Passive income for holders: graded slabs, sent straight to members' walls - rain drops and straight-up gifts alike. Higher walls get rained on more often.
Inside the vault
60 SLABS QUEUED
Everything loaded in the rain vault right now, waiting for the dice: the slabs, shown in the same on-chain order the drop formula picks from. One of these is somebody's next drop.
The rain
Next in line
Every activated membership holds a place in this line - a line, not a raffle. Weight is how often the rain calls your number: weight 12 gets slabs twice as often as weight 6. Ties go to the older membership.

#279★★★ · First row of bricks
#495★★★ · First row of bricksFirst row of bricksEARLY BUILD7
#630★ · Reinforced wallReinforced wallEARLY BUILD7
#1800★★★★ · FortressFortress9
#384★★★★ · Reinforced wallReinforced wallEARLY BUILD8
#2325★★★★ · FortressFortress9
#777★★★ · FortressFortressEARLY BUILD9
#2180★★★★ · FortressFortress9
#337★★ · Towered wallTowered wall6
#983★★★★ · Towered wallTowered wall8
#1525★★★★ · Towered wallTowered wall8
#1526★★★★ · Towered wallTowered wall8
#3708★★★★ · Towered wallTowered wall8
#3578★★★★ · Towered wallTowered wall8
#946★★★★ · Towered wallTowered wall8
#2622★★★★ · Towered wallTowered wall8
#4260★★★★ · Towered wallTowered wall8
#632★★★★ · Towered wallTowered wall8
#1426★★★★ · Towered wallTowered wall8
#158★★ · Towered wallTowered wallEARLY BUILD8How your rate is set
Your weight is where your row meets your column: stage points plus rarity points, plus the early build bonus on the right if you earned it. Bigger weight, more rain.
Five stars are the only rarity that rains without activation - the card itself carries its 4 points, even through a sale.
Until Aug 17, 4:43 PM ET (block 39,132,747), nobody knew which memberships were rare - every card's star rating was drawn at once, in a single public transaction. Members who activated before that draw paid in with no idea what they held.
The bonus rides with the membership for as long as the rain falls - a Fortress built early outranks even a five-star that got lucky. Sell, and it dies with the sale.
The dice
Who gets the next drop is fixed in advance. Which slot it lands on, nobody controls - including us.
The queue above names every recipient in advance, in public.
Every slab, sorted by token number, then the Alley-credit slots the pot can fund - a fixed on-chain order anyone can reproduce at any block.
Every block gets a hash that does not exist until it is mined. The next block's hash picks the slot: slot = keccak256(blockHash ‖ dropNumber) mod vaultSize.
Dice nobody owns: we cannot choose the block, predict its hash, or reroll it - and anyone can redo the math on any past drop. Full mechanics in the docs →
The schedule is set once, at midnight UTC, from the vault as it stands at that moment. Start at 8 drops. Add one for every 7M $WALL activated yesterday - the busier the wall, the harder it rains. Two caps: never more than 24 a day, never faster than the vault can sustain. The smallest number wins; drops fall evenly spaced through the day.
Once published, a day's number never moves. The fine print →
Slab Rain is a member rewards program funded by protocol activity. What falls, and how fast, depends on what the vault holds. No particular pace, card, or value is promised. The mechanics on this page are the program as it runs today, and every drop it has ever made is on-chain to check.

Membership






